5 Guild Rights, Treasury, & All Ages ProvinceĪll action takes place via the GvG continent map, which is a special map designed for inter-guild battles and warfare. This won't fly unless it could be monetized. It's real easy to wish for all this cool stuff, but the devil is in the details of funding it, designing it and making it viable and critical for some function of the game. Imagine doing this real time? I just cannot see Inno embracing this as a compelling idea. Have you ever wondered why it takes 20 minutes or so (or longer for some people, shorter for others) to get their WORLD and GUILD matchups and turn that grey matuchup cup to a color and value?Įxactly - the service has to mathematically study each guild after GE opens on all the worlds, and determine matchup eligibility. If you doubt how long its going to take the aggregate real-time competitive data, use Tuesday morning 8am (local time) as a benchmark. Again I agree with many who've called out the inverse risk / reward relationship (cost/benefit) of this idea. It's more important as a function perhaps, to see RESULTING GbG data aggregation after a season completes, vs on-demand realtime assessments. User that decide to press the "Show GBG status" button repeatedly (which some will do), or expect a realtime webpage or webservice to display this, will severely tax any services written to assemble real-time competitive GbG action datasets across the scope of the worlds and teams competing.įor what real-time purpose? It has zero value or use in the game (as a real time action). Technically and first - agree with the NO vote.
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